The brand new fantasy LoL game supports leagues from five regions: North America (LCS), Europe (LEC), Korea (LCK), Brazil (CBLoL) and Vietnam (VCS). This may very well be explained by the growth of League of Legends in the outer regions comparable to Japan, Russia and Latin America North and South. In 2018, the annual League of Legends eSports championship ultimate, which befell in South Korea, attracted 99.6 million whole viewers worldwide, with 44 million watching the championship at peak time.